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...::: The DESKTOP :::...
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The Desktop
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The Desktop is the area where we can find objects (videos, map, audios, text, photos). This objects can be uploaded from the Game Repository (strongly recommended to do this) because in that way each object can contain multiple links to other objects or sites. If you upload the objects from the Mobile emulator these objects cannot be edited.

The Desktop is composed by 2 parts; the desk and the control desk . In the desk is where the objects are placed and the control desk contain information and allows you to manage the desk.

The Desk allows zoom in and out and you can org anise the information as you like, duplicate it or delete it.

The Controller
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The plus and minus buttons for zoom in and zoom out, the square one for fitting the image in the center.

The reload label allows you to reload the desk to its original last object position. The changes you can do is to move the objects in the desk, delete them or duplicate them but if you want to recuperate your original position then reload the desk.

If you do not want to loose the changes done in the desk then you have to push the label SAVE DATA, in this way all changes are saved.

 

With the plus[+] you go closer, wit the minus[-] you zoom out

and with []], you make zoom at 100%.

All objects centered zoom in to see the details, a Diana shows you the center of the desk.

 

Now lets see the other 3 buttons Information; Control and CHAT

In the INFORMATION label you find a description or information about the level you are playing, this information can refer to the game play, clues, instruction manual for the level.

You also find two buttons that allows you to access to new objects or the one you have deleted from the desk in order to recuperate them.

1. UPLOAD OBJ: Allows you to upload information to the desk it is similar to use the mobile emulator. Read more about it in the Manual UPLOAD OBJ to see all steps.

 

2. ADD OBJECT: Through this button you can access to all objects that ar e not in the desk but are in the system. Hidden objects, or deleted and now you want to recuperate. Conclusion do not be afraid to delete objects because they can be recuperated using this tool. Read more about it in ADD OBJECT Manual.

In the CONTROL label you find the following game information

1. The remaining time (Actual Time and Remain Time) for finishing the game and the run time.
2. OBJECTIVES :Each level has a series of puzzles to solve the quantity and quality of objects uploaded by the players to the desk makes the teachers to decide what percentage of the level is achieved, also is possible to cross link that concept with points, e.g. 100 points=100%. Once 100% of the level is achieved, (and that is a teachers' criteria) the player can be promoted to the next level, if not you cannot pass the level.
3. LEVEL . It shows in which level you are and you can move back and forward between 100% levels only. Once the level reached 100% is blocked and changes are not allowed. If you want to allow children to have an open level for adding more extra information for the letters then you need to create an extra level and let it open. We recommend that at the end of the game when you give them the chance to improve the content.

 

 

The CHAT label you find the last 10 messages written by the Puppet Master (teachers), use the chat for extra information given to the players, double check data or clarify doubts or send new clues to the players.

 

Write the message you like and push SEND button.

 

Your message will show up in the list with all the other messages sent by other players.Your's are bold colored while the others are light colored.

The Desk
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In the Desk you find all objects. The can be modified zoom in, zoom out, and move it up and down, right and left.

To move the desk just click in the blue background and drag without dropping to the position you like. Repeat that action as many times you like.

In the desk you find the objects you upload for the game, videos, photos, audios, texts and maps.

Maps:

Contain the map territory where the game is played or other maps that can be used for the game. The map has objects , routes, PINS and has a UTM coordinates viewer. The player can upload with his/her mobile device using the coordinates new objects to this map, e.g. PIN photo, videos, audios.

Scenario: Are large photo images of the real territory containing different kind of data.

Audio:

Contain a message that can be music, voice message or sound effect. It can give you more information via links.

It comes with basic controls to allow to play as many times you need.

Text:

It is a text message that can make reference to multiple documents.

Photo:

It contains an image that can be linked to photo gallery and at the same linked to all kind of documents.

Video:

Contain video or a gallery of videos (only if uploaded from the Game Repository)and other associated objects.

The object has basic control tools.

Object: Delete them
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Drag and drop the PIN in the blue desk and the object will disappear.

IMPORTANT:

Remember to save the desk if you want the object deleted.

Remember that at any time you can upload this object.

Object: Duplicate them
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When the object is closed, it means when you only see the title, drag and drop the label to the blue desk and a identical duplicate is created.

 

 

IMPORTANT:

Remember this duplicate is for the game engine a new object therefore it will show up in the object list, be sure you don't do extra duplicates. that confuse you.

Object: Snap
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If you push in the circle with the interior arrow you can open the object and see the content.

 

2. Info: It can contain a text information useful for playing the game.

3. Links: It can contain a list of useful links to documents or sites in the Internet.

 

If you click in the links you can add new objects to the desk e.g. photo.

4. GALLERY: Can contain more object of the same kind and be inter connect among them. This can be done from the Game Repository and not uploading from the desk.

 

To add any of this object to the desk , just drag and drop it.

IMPORTANT: Remember this new object is for the game engine a new object therefore it will show up in the object list, be sure you don't do extra new objects that confuse you.

 

By dragging and drop in the desk you can get a new object of the same kind but with a different content. This new object can have more information and extra links.

In the Gallery can show up more round buttons that indicates that more content is available.
 
 

Object: Maps
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This kind of objects are a bit different from the other objects, our suggestion is you read the Maps Manual in order to learn all possibilities and how to access to them.

 

In this map you can find PINS that were uploaded from the Game repository or from the mobile device. The PIN has a roll over and when you click they open whatever media it was associated to this, photo, text, video, audio. All these objects are shown on the desk.

Objects: Scenarios
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Very special kind of object showing the territory allowing you make virtual tours and tag the buildings with media information.

Set up the desk
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You have the freedom to organize the objects as you like for e.g. by content or by kind.

 

In the objects like Text you can copy and paste the text in to other documents but also note the text can contain links to web sites or other objects.

 

Notes
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Multiple desk.

Each group has its own Desk and all objects belong to this desk making this desk unique including their own chat.

However all players from the same group have access

to the same desk therefore is wise that the player that stays at the base control manage the desk to avoid conflicts like multiple changes in the desk while playing.

 

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