
...::: Platform, Map Blog :::...

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Access the
Game Engine (Rep Game)
When you access the Platform you access directly
to visualize the maps and blogs.
At the right you find all Blog menus.
Map Blog

The information edited in the platform is the same
information uploaded to the DESK. Please note that any linked
information will be automatically uploaded with the object so
there is no need to upload all associated objects since the object
contains in itself all the information.
Is not possible for the player to modify the information
contained in the map once uploaded to the DESK.
In top part of the menu is the list of available
maps, if you have more than one the one shown in bold indicates
in which map you are.
In the platform we find a series of palettes that
enables to visualize the information contained on the map. You
can hide them or move around the screen.
The Palettes are: CONTROL, INFO, LIST, LAYERS,
ROUTES. (also visible in no editing mode)
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Palette CONTROL

Allows you zoom in and out and move right and left, up and down.
You can move the map by dragging on it but not dropping it until
you reach the point you want.
If you click in any point of the map the engine makes a 100% zooming
to the point.
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Palette INFO

The Palette gives you the UTM coordinates (assuming the map is
properly geo referenced) this data are the two first lines. When
you move the map or your position in the map this info change.
If you want to go to an specific coordinate introduce the data
in the boxes push go and a pointer will show you the position
on the map.
If you push the arrow below the second line you save this date
for future retrieval of the position just by pushing the go
button.
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Palette LIST

From the list you can access to the different PINs that represents
the different objects you locate on the map. By clicking on the
colour block a list of objects is displayed. Once you click in
any name of the list the game engine takes you to the object on
the territory making the PIN visible on the map.
The white colour allows you to see the complete list of objects.
The black colour delete all PINs.
The PINs located in the map have a roll over that display the
title, a text, a graphic icon and links to other objects.
PINs are created in the platform.
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Palette LAYERS
Allows you to display multiple layers of a map. Most of the games
have vector map, ortophoto or combination of both.
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Palette ROUTES

Display the routes or path created in the map, it can be routes,
ways or other indicators as clues for the game.
When you click over the route the game engine takes you to the
start position of the route and display the PINS included in map.
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